Monday, December 6, 2010

Harad village with steady roofs

I've done all my houses now, with the toothpicks and foamboard roofs. Works great!

Somewhere in the forests surrounding the ruins of Karna lie many a harad village...

Building Tutorial: Portable Harad Buildings with stable roof

I got out my paper (printed A4 card paper) harad theme buildings, which I based on the pictures in the Harad sourcebook. Keeping it portable - so that the walls fold flat, and the roof is taped into it, is not very stable, especially with metal miniatures. The roof starts to sag, and it just doesn't work as well as I had hoped. But I don't want to glue the roofs into position, because the whole idea of paper scenery is to fold it flat and stick it in a drawer when not using it.

I got some foamboard off my brother a while back, and had forgotten about it - but I saw it today and had some inspiration.

Here's how to get a stable building, with solid roof, that can be folded up and packed away, using printable thick (card) paper and some foamboard, and some toothpicks :)

Step 1:
Cut out foamboard to the shape of the roof pieces.
2: gather lots of toothpicks
3: walls. I made these ages ago. Four walls, taped together, same length so that it can fold flat, or unfold to form a square of walls. There is a double-line that goes around the walls at the same height, which marks 'roof level'. Come in one brick from the edge, and with a craft knife, make a small incision beneath the roof-line.

4: cut the toothpicks in half, and insert them into the holes, so only a bit of toothpick remains jutting out. Lay the foamboard roof tile inside the building, sitting on the toothpicks! The 8 pieces of toothpick hold the roof steady in place, and the cardstock walls are thick enough to remain entirely stable, even with lots of metal figures!
5: lay the paper roof-tile printed out earlier on top of the matching foam board roof
6: And there you have it! A portable paper/card/foam board/toothpick building! So easy!
For a finishing touch, at some stage, I'll paint the toothpick bits jutting out of the walls in a darker wood paint colour, so they don't look so toothpicky. Hope this gives people some good ideas!

Saturday, December 4, 2010

Upcoming family tournament

For details see these two posts in my brother's blog:
The rules and points:
http://simbattleboard.blogspot.com/2010/12/2010-december-heroes-of-middle-selby.html The armies we are using: (I'm Harondor (Gondor) and Harad)
http://simbattleboard.blogspot.com/2010/12/armies-of-2010-december-heroes-of.html

My brother came up with an idea of having a tournament, so we're coming up with a good and evil army each, at 250 points each (or close to), then have four battles, pitting each of the four armies against the other, with a series of hero 'oaths' (goals to achieve to gain points) and a number of things that can happen during a game earning points to that player. At the end of the four battles, the person with the most tournament points is the victor! Sounds like fun!

I'm still painting up some spearmen for my Harad entry, but here's a photo of my Gondor seletion for the tournament. I still haven't based the two heroes properly yet (lots of other painting at the moment) but I managed to paint up a Warrior of Numenor, which I use as a Captain (hero) for my Gondor forces.

Prince Isanmar of Harondor, and his retinue.


The southern realms of Gondor fall under assault by the Men of the South time and time again. Prince Isanmar of Harondor travels the lands of Free Men, searching for recruits to bolster Gondor’s southern realms. Along the way, his loyal retinue protects him from all manner of dangers – but when pressed, enemies will find that the Prince is no stranger to the ways of war!

(245 points Good Army)

1 x King of Men (Prince Isanmar of Harondor) with heavy armour and shield (Boromir figure)
1 x Captain of Minas Tirith (Captain of Harondor) with shield (Warrior of Numenor figure)
6 x Warriors of Minas Tirith with Swords and Shields (Isanmar’s Bodyguards)
8 x Warriors of Minas Tirith with Spears and Shields (Isanmar’s Bodyguards)

Friday, December 3, 2010

Star Wars and Doctor Who

Off topic - for those interested in miniatures gaming in general, feel free to browse my other miniatures games blogs!

Doctor Who:
http://paulsdrwhominiatures.blogspot.com/

Star Wars:
http://paulsstarwarsminiatures.blogspot.com/

Battle Reports for November 2010

I played two more matches with my brother in November, which were great fun, and there's lots of descriptions and photos at his blog! Be sure to check it out, and see how dwarves, haradrim, goblins, a balrog, a mumak, and more, fare in these awesome battles!

http://simbattleboard.blogspot.com/2010/11/dwarves-vs-goblins-evacuate.html

http://simbattleboard.blogspot.com/2010/11/lotr-sbg-battle-report-goblins-vs.html

Monday, November 15, 2010

repainting and basing haradrim part 4

I had just enough fake grass to flock a spearman's base. I also found a bag of tree flocking - darker, foam stuff for gluing on model trees, and I added some to his base in a couple places to add a touch of variance. I applied some dark green wash and some devlin mud wash onto the darker green flocking, to add some light and dark to it, and make it stand out a bit more from the grass.

Hopefully my tubs of flocking materials will arrive sometime soon.

Sunday, November 14, 2010

repainting and basing haradrim part 3

My brother suggested a before/after. Here's the same model type, with an original slap on paint job, and then with washes, drybrushing, highlighting added. The differences are subtle, but together they make quite a difference, with easily visible changes being the face or cloth ankle wraps, and more subtle differences being the details on the bow, the fingers of the hand, and the highlights on the red cloth.

On the left miniature, all light and shade is simply light from the camera being reflected on the paint and surfaces of the model. So, depending on the light in the room, that miniature can have visible details, or be flat and devoid of any detail. The miniature on the right has the lighting and shading painted onto it, so the details are visible all the time, from any position.

This also shows how you don't have to paint a miniature from scratch to add detail to it. All my figures are just single-colour 'fill in the pieces' like on the left, but using a wash on those figures, then drybrushing and highlighting on top, performs an 'upgrade' without having to start all over with the figure.

repainting and basing haradrim part 2

I've started working on the haradrim infantry, and am having a great time! Ages ago when I bought my first human army - a Warriors of Harad box set, I just blocked in areas in an appropriate colour, and they were ready to play. Now that I've gained a bit of experience, I'm going back over them all, and making them better.

To start with, I applied thick washes (citedal washes, like devlin mud and badab black) all over the miniatures. This causes all of the indents and creases to become visible. I then brush the initial paint colour back onto those parts of the miniature, but avoiding the creases so they stay dark. I then drybrush a lighter colour onto it, or very carefully paint the tips of raised surfaces in a bright colour.

Now they are much more fun to look at, with layers of colour, and all the features of the figure are now clearly visible even if sitting on the other side of the table.

Here's my first three 'almost complete' warriors, though I haven't based them yet (I'm waiting for a tub of citedal grass to come in the mail). I'm taking a break from warriors now to repaint my Hasharin assassin.

Saturday, November 13, 2010

Repainting and Basing the Haradrim

The Harad forces were some of the first human miniatures I've ever painted up, and as such, I've learned a lot since I began my Haradrim army. A number of the figures have yet to be fully painted, and I decided I would start repainting, touching up, washing, basing, etc, all of my Harad forces.

To start off, I pulled out Suladan Mounted, applied a few washes, some drybrushing, touched up the paint in a few places, brightened the highlights, and gave him a nicer base. I'm still learning techniques for basing figures, but I'm starting to like how the bases are turning out now. Anyway, here's the latest version of my Suladan figure :)


Tuesday, June 15, 2010

Battle Report, Dwarves vs Harad

Another match today against my brother, dwarves vs haradrim, trying to hold up to 4 objective locations across the map. Pulled out the Mumak for this one! Read about it at my brother's blog, with lots of photos!

http://simbattleboard.blogspot.com/2010/06/dwarves-vs-haradrim-domination.html

Thursday, June 10, 2010

more ruined castle pieces!

I recently got more castle ruin walls in the mail. Together with my gothic rubble and castle turret ruins, I can now make much larger ruin areas! Here's some photos of the pieces I've got so far, laid out as seperate buildings, or as one big castle ruin!





Here I zoomed out to show its size in comparison to my table board.

Sunday, June 6, 2010

Here's the link to the latest battle report!

http://simbattleboard.blogspot.com/2010/06/goblin-infestation-battle-report.html

Battle Report

The latest battle with my brother was heaps of fun! We played at my house on my printed board this time, and there was a goblin infestation along the coast. I had to sail in with my Gondor forces and demolish the area to drive them off. I was soundly defeated in the scenario, but with some flukey rolling, managed to cause two buildings to collapse! Here's some photos from the day, and I'll post a link to my brother's battle report once it's up on his blog.









One of the collapsed buildings:

Monday, May 31, 2010

printable gondor buildings part 2

Still working on the tower model. I made the archways bigger so that people fit better in the tower, and added a small border around some of the arches to try and make the archways stand out a bit more (hard with grey walls and grey interior). I'm probably going to change the stonework texture on the walls of the bottom three levels, as it is very low resolution and when viewing it life-size, its a bit blurry and undefined. Anyway, here's the current edition of the tower-in-progress.

Sunday, May 30, 2010

building gondor scenery part 1

I'm working on making more paper/cardstock scenery. Today I've been working on a Gondor style tower. I still have to work out the correct size and shape for the archways, and I might add other details such as brickwork shaped around the sides of the archways, and that sort of thing. Anyway, here's some photos of the tower as I was building it, and how it looks at the moment.




Saturday, May 29, 2010

current evil army

And here's my current Haradrim and Nazgul force!

more gondor forces

My brother has lent me gondor forces he painted, so if I field a gondor/rohan army, there's now lots more gondor soldiers. Even more if I paint the rest of the soldiers in my box sets! Anyway, here's some photos of the Good force all together. It also means I can do some solitaire scenarios from time to time now with Gondor/Rohan vs Haradrim!



downloadable harad buildings

I've made a downloadable pdf of my harad buildings, to print out, cut out, fold and tape together, for anyone who's interested.

(EDIT: SORRY! Download is no longer available)

Visit the One Ring Forums or The Last Alliance Forums and post there if you have questions about assembly.

http://www.terrainguild.com/thelastalliance/viewtopic.php?f=16&t=1834

or

http://www.one-ring.co.uk/phpBB2/viewtopic.php?t=18608

Friday, May 28, 2010

rocks by shoreline

I sprayed my map sheets and coast sheets with a matte finish spray to try and lessen the sheen and reflectiveness of them. The coastline sheets curved slightly after drying, so I've grabbed some sandstone looking rocks out of the garden path and put them along the edge of the sheets to weigh them down. Both scenery and serving a function!

Today's Battle

Played a fantastically fun battle with my brother today. The scenario had us both trying to hold a hill in the middle of the map, and if we ever rolled tie for priority, a fierce wind blew atop the hill and knocked everyone over!

Here's some cropped photos from today's battle. For more photos and a battle report, you'll have to check out my brother's LOTR blog report:

http://simbattleboard.blogspot.com/2010/05/battle-for-hill-dwarves-vs-gondorrohan.html

So here's some cropped photos from today's scenario!


Some photos of my Boromir led force:




My brother's Dwarven force for this scenario:
A pic showing some of the Stat cards I made for quick reference. They will eventually have photos of their appropriate miniature in the white space on the left of each card:
Some cropped photos from today's battle showing some of my forces:






Some of my brother's heavily armoured dwarves:

Thursday, May 27, 2010

semi-arid Terrain Mat: Coastline Strip

This morning I made an addition to my semi-arid print-out battle mat, a strip of coastline! It's an overlay about one and a third A4 sheets wide, by three A4 sheets long.

Basically, I loaded up my map image in a graphics program, and placed an enlarged top-down coastline photo on top of it, then used a fading/erasing tool to remove the land from the coastline and blend the water into my own terrain image. Then I cropped just the end of the map (where the coastline was) and saved it as a new image.

Printing it out, it can be laid on top of the end of the map, to create a seamless coastline addition! Or it could be used as the shoreline of a lake or wide river. I might make a second backdrop, so that if I place the water against my wall-end of the table, the backdrop has water leading off to the horizon with some blue sky and clouds, for an endless-ocean look.



Showing how it just lays on top of the map:

Wednesday, May 26, 2010

action photo of Rohan warriors with backdrop!

Last photo for tonight!

Playing around with the camera and my minis, with the battle mat, scenery and backdrop. Because the mat is so gloss, any photo taken at ground level looks like things are floating on water, because the entire surface is reflective when looked at from so low, but a little cropping and close-up focus, and I love how this photo turned out!

War Mumak on battle mat and Haradrim Spirits

Can't stop taking photos! I should probably wait until the end of the day, and make one post, instead of making so many entries in this blog :)

Here's the War Mumak! Followed by some glowing Haradrim Spirits! They look even glowier in real life.


photo backdrop for battle mat

I searched the net for desert landscape photos, and came across this fantastic image! Similar colours and great angle. I enlarge it to the width of my table, then applied a medium Gaussian Blur to the image to take away all of the pixellation.

It's a bit blurry right up close from the enlargement, but great for standing back and looking at! Adds heaps of immersian to a tabletop game :)

semi arid landscape and Haradrim Raiders

Had to have a photo with my Haradrim of course!

more photographic battle mat

Just a extra quick pic with some more scenery objects on it. I've got lots more walls coming in the mail, and I'm thinking I might leave half of them in the grey stone, for playing on my brother's rocky realm of battle board, or for putting on my grassy citedal battle mat, but the other half of walls I'm thinking I'll drybrush in a sandstone sort of colour, to create desert ruins for playing with on this semi-arid battle board. The grey seems to stick out a bit on this semi-arid landscape.